This friendly health pack contains custom UnrealScript and a custom mesh. The health kit was modeled in 3D Studio Max, and textured using Photoshop. I imported all elements into UDK and tweaked the exposed values within the editor.

The friendly health kit acts like a small health vial, over healing by 10 points when player health is at or over 100. Under 100, the friendly health kit heals by 25 unless player health is below the BigHealThreshold, where it heals 50.